When at 9000 Stamina, the Ballistic Shield health is increased by 200%.Exotic Damage: Weapon Damage is increased by 30%.You will quickly see from the table below that it is not possible to achieve these numbers in-game because Critical Damage is much harder to come by than Critical Chance. Physical Damage: Armor is increased by 30%. In a perfect world you want to have 10 Critical Damage for every 1 Critical Chance.The duration of the buff is increased by 2 seconds for every 3,000 Stamina the agent has. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. When Ballistic Shield is deployed, melee damage is increased by 2,000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. ![]()
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